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Canyon Clash

Canyon Clash#

Canyon Clash is a weekly alliance-versus-alliance PvP event where two matched alliances battle inside a bounded arena area. Units never perish — all injured troops heal automatically for free after the battle ends.

Weekly schedule#

Day Phase
Monday–Tuesday Voting
Wednesday Registration
Thursday Matchmaking
Friday Combat

Battle time is set during registration; participants can adjust their time slot.

Eligibility#

Alliance requirements:

Participant requirements:

Matchmaking is based on each registered member's historical peak battle power.

Roles#

Each team has 20 Starters, 20 Substitutes, and 2 Commanders. Any role can serve as Commander if appointed by R4 or R5.

Role Badge Entry timing
Commander Red flag Prep Phase or active battle; divides into squads, issues commands
Starter Green Prep Phase or active battle
Substitute Blue Active battle only

Battle phases#

Phase What opens
Prep Phase Starters enter and wait
Phase I Field Hospital and Water Refinery become capturable
Phase II Canyon Captain spawns (at 5, 15, and 25 min marks)
Phase III Military Base opens
Phase IV Energy Station generates Energy Cells (one per 20 min)

A free teleport is available every 3 minutes — troops do not need to return to Headquarters first. The alliance with the highest Alliance Points at battle end wins.

Scoring#

Capturing and holding buildings earns Alliance Points and Personal Points:

Building Alliance pts (capture / per min) Personal pts (capture / per min) Buff on hold
Military Base 2,700 / 1,800 1,350 / 900 +30% DMG dealt, −5% DMG taken
Field Hospital 1,800 / 1,200 900 / 600 +50% healing speed, −5% healing cost
Water Refinery 900 / 600 450 / 300 —
Quarry — / 300 — / 900 —

Additional sources:

Canyon Clash Team 2#

A second battlefield that unlocks 2 weeks after Canyon Clash first begins. Stricter eligibility applies:

Team 2's alliance reward tier is tied to Team 1's win/loss result.

Rewards#

Alliance rewards (all participating members):

Outcome Decoration Chest Skill Books Diamonds (×100) Construct Speedup (1h) Wood + Food Leveled Chest
Win Orange ×1 ×300 ×3 ×10 ×5 each
Lose Purple ×1 ×150 ×2 ×5 ×5 each

Personal rewards (battlefield participants only):

Outcome Module Chest Skill Books Diamonds (×100) Construct Speedup (1h) Wood + Food Leveled Chest
Win Lv.4 Random ×1 ×300 ×3 ×6 ×5 each
Lose Lv.3 Random ×1 ×150 ×2 ×3 ×5 each

Personal points rewards (winning side only):

Personal Points Valor Medals Skill Books Train Speedup (1h) Heal Speedup (1h)
2,000–29,999 2,000 ×100 ×5 ×5
30,000–69,999 4,000 ×200 ×8 ×8
70,000–109,999 8,000 ×300 ×10 ×10
110,000–149,999 12,000 ×400 ×12 ×12
150,000+ 15,000 ×500 ×15 ×15

Valor Medals are the Arena currency, redeemable in the Merit Shop.